Rulebook

Flagler Soccer 7v7 Adult Rules

Effective 2026-01-01Version 1All leagues

/ General Team Rules

  • 18+ on game day
  • IDs/licenses required at first check-in
  • Must be registered and paid to be eligible
  • Ineligible player on the field = forfeit (0-3 loss)
  • No playing on 2 teams in the same division
  • Transfers allowed before game 7
  • Playoff-eligible players must have played 2+ regular-season games
  • Yellow card = 2 minutes off
  • 2 yellows = red
  • Red card = next-game suspension + possible further discipline
  • Fighting = season ban or longer
  • Teams control their fans
  • No alcohol at the field
  • Minimize swearing
  • League may suspend for violent conduct/abuse/instigation regardless of a referee card
  • Matching jerseys required (home changes on clash; pinnies OK)
  • Shin guards required
  • No jewelry except medical bracelets
  • Unlimited on-the-fly subs at midfield
  • No slide tackles except keeper in box or to save a goal with no contact (else direct free kick / PK, possible card)
  • 10-goal mercy cap
  • Individual goals capped at 6/game
  • Non-compliance may mean suspension/DQ
  • Play for fun

/ Captains

  • Keep rosters accurate to avoid forfeits
  • Captains are notified of cancellations and must inform their team
  • Keep players respectful and de-escalate
  • Pick up trash
  • Help move goals

/ Miscellaneous / Game Format

  • 28-minute halves, 4-minute halftime
  • 7v7 = 6 outfield + 1 keeper
  • Goal kicks from inside the box on the goal line
  • FIFA rules for kicks/cards
  • PKs 8 yards out center
  • Opponents 5 yards off on free kicks
  • No punting/drop kicks (keeper places ball to kick)
  • Minimum 5 players (else forfeit at 10 min past kickoff)
  • No offsides
  • Kick-ins instead of throw-ins (indirect, no direct goal)
  • Field marshal controls weather delays/cancellations
  • Game complete at halftime if called early (playoffs add two 5-min halves, then PKs)
  • Field 40x60 yards
  • Box 12 yards from each post, 12 deep
  • Penalty mark 10 yards out
  • Number 5 ball
  • Goals 6.5 ft x 18.5 ft

/ Start Times & Grace Period

  • Games start at their scheduled time
  • 10-minute grace period, nothing more — kickoff happens no later than 10 minutes after the scheduled time, clock running either way
  • If your team is not complete or fully rostered at kickoff, you may choose to play shorthanded or take the forfeit
  • Arrive at least 15 minutes early to check in and warm up
  • Fewer than 5 players at 10 minutes past the scheduled time = forfeit